An arm of the river divides into smaller arms and ripples the flow of water.
The scene was made with 3 simple terrains (2 core, 1 background), modeled in Gaea and texurized and populated in Blender (Render Cycles).
The scene was populated with 9 eco-systems (by ParticleSystems).
If you want to see more pictures go to: https://raffyraffy.artstation.com/store/qbb3P/river-branches-in-blender