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Stony ground in Blender

Here is a restricted area of 500x500 meters, covered with rocks and stones, a very hostile and wild environment, where you can prepare your own scenes of wild nature.Interesting basic and original environment, every corner is a perfect set for your fantastic scenes. It's suitable also for animations.The scene can be adapted in two versions: with paths and without paths (read the readme file for the settings).

Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).However, you can use the terrain in fbx format (in the packlist) and use it in other programs.In addition, you can take advantage of all the alpha-masks and textures (attached in the packlist) to redo, the texturing and ecosystems of the scene.

Notes: The scene include 1 simple terrain, modeled in Gaea and texurized and populated in Blender (Render Cycles). The terrain was populated with 7 eco-system (by ParticleSystems). All the assets are in blend bundle and not exportable (5 rocks, 2 Shrubs, 4 grass).

Packlist: 1 Blender file, 4 alpha-masks, 3 textures, 2 heightmap (in tif format), 1 terrain object (in fbx format), 1 readme.pdf.

Standard Use License
$12
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

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Files (1)
stony_ground
zip /
400 MB